Skills Course Descriptions

Skills are the individual competencies required to fight by yourself or as part of a larger team.  Handgun, Carbine, Precision Rifle, Driving, Movement, and Communications are just a few examples of the skills required of a modern fighter.  Skills are an individual responsibility, and are the foundation of all the tactical specialties.  We teach skills using a crawl, walk run methodology with a focus on their integration into techniques.

Forge Tactical Course Attendance Policies

 Students must be US citizens or have appropriate ITAR clearance before registering.

 All students must present valid law enforcement credentials, military ID, current CCW, or state background check upon in processing the first morning of any course. Failure to have valid proof of these course attendance requirements will result in forfeiture of course participation and class fees.

 Before registering note if courses are closed enrollment (LE or Military only), and do not register if you do not meet the criteria.

 Please check the prerequisites and the course equipment list as described for your course. Failure to demonstrate the basic weapon operator skills required for safety leaves us no choice but to dismiss you from training. Questions regarding whether your training history matches our standards, please contact us as early as possible at chappy@forgetactical.com.

 Electronic hearing protection is mandatory for all courses. It is a safety issue. You must be able to hear the instructor at all times.

 Ammunition counts are estimates. It is an overestimation in most cases. When national shortages occur, we make every effort to adjust training to accommodate.

 At no course is armor piercing or steel core ammunition welcome. No tracer ammunition. We wouldn’t say it if it hadn’t happened.

 No IWB holster is acceptable for training in any shoothouse course or other course where PPE includes the wear of soft armor or a plate carrier.

 No Class 3 full-auto firearms unless it is your issued, agency owned weapon. Full-auto fire is never acceptable in our courses unless specifically called for by the instructor.

 No course refunds will be given for failure to have the proper prerequisites or equipment necessary to participate in training safely.

Tactical Training at Alliance with Forge Tactical

Handgun Skills

The Forge Tactical Handgun Skills Course is a 16 hour square range session designed to refine and expand the student’s handgun skills.  Topics covered in this course vary depending on the needs of the student base.  Fundamental handgun skills are evaluated and trained in depth, with an emphasis on identifying skills the student needs to improve in order to grow in their ability to apply them to techniques and procedures.  Students will work in both overt and concealed environments, and a low light component is included where range conditions permit.  This is not a “first time” or beginner’s handgun course.      

Prerequisites: US Citizen or ITAR approved person, and graduate of a reputable basic pistol course.

Equipment List:

  • Common Sense

  • Handgun with 3 magazines or speedloaders

  • Magazine pouches

  • Overt tactical or duty holster

  • Concealed holster (your EDC is strongly recommended.  AIWB holsters are welcome)

  • 800 rounds pistol ammunition

  • Handheld or weapon mounted light (preferably both)

  • Cover garment

  • Electronic hearing protection

  • Eye protection

  • Water and snack food

  • Weather appropriate clothing

  • Pen and notebook (you will be taking notes)

Carbine Skills

The Forge Tactical Carbine Skills Course is a 16 hour square range session designed to refine and expand the student’s carbine skills.  Topics covered in this course vary depending on the needs of the student base; however every course will include engagements between 3 and 100 meters, fundamental weapon manipulation and combat marksmanship, shooting on the move and carbine standards which can be used long after the course to help students maintain and grow their carbine skills, and to create a base for comparison over multiple courses.  Fundamental skills are evaluated and trained in depth, with an emphasis on identifying skills the student needs to improve in order to grow in their ability to apply them to techniques and procedures.  A low light component is included where range conditions permit.  This is not a “first time” or beginner’s carbine course, so please come ready to work with a zero’d rifle.     

Prerequisites: US Citizen or ITAR approved person, and graduate of a reputable basic carbine course.

Equipment List:

  • Common Sense

  • Carbine with 5 magazines (Carbine should be zero’d when you arrive)

  • Magazine pouches

  • Handheld or weapon mounted light (preferably both)

  • IFAK and TQ

  • 800 rounds carbine ammunition

  • Electronic hearing protection

  • Eye protection

  • Water and snack food

  • Weather appropriate clothing

  • Pen and notebook (you will be taking notes)

CQB Skills

The Forge Tactical CQB Skills Course is a 24 hour square range session focused on developing the handgun and carbine skills needed in a close quarters environment.  Topics covered in this course include rapid engagements between 3 and 50 meters with both primary and secondary weapon systems, fundamental weapon manipulation and combat marksmanship, carbine and handgun weapon integration (transitions and retention), rapid engagement from ready positions, varying distance engagements, emergency engagements from positions of disadvantage, and shooting standards.  These standards are designed to be used long after the course to help students maintain and grow their skills, and to create a base for comparison over multiple courses.  Fundamental skills are evaluated and trained in depth with an emphasis on their application in the rapidly moving CQB environment.  A low light component is included where range conditions permit.  This is not a beginner’s course, so please come ready to work with a zero’d rifle.     

Prerequisites: US Citizen or ITAR approved person, and graduate of reputable handgun and carbine operator courses.

Equipment List:

  • Common Sense

  • Carbine with 5 magazines (Carbine should be zero’d when you arrive)

  • Carbine magazine pouches

  • Handgun and 3 magazines

  • Tactical holster

  • Handheld and weapon mounted lights

  • Ballistic vest and helmet (limited rentals are available)

  • IFAK and TQ

  • 1000 rounds carbine ammunition

  • 300 rounds handgun ammunition

  • Electronic hearing protection which fit under your helmet

  • Eye protection

  • Water and snack food

  • Weather appropriate clothing

  • Pen and notebook (you will be taking notes)

Carbine 2A

The Forge Tactical Carbine 2A course is a 16 hour intermediate level course, designed to expand the effective range and capabilities developed in the CQB skills course.  This course refines the student’s close range skills (<50 yards), and develops their intermediate range skills (50-300 yards).  The goal of this course is the achievement of first round hits from 5 to 300 yards.  Topics introduced include basic extended ballistics, zeroing options, effects of weather, range estimation, shooting positions, holdover compensation, common ballistic reticles, and spotting techniques and communication.  There is a low light component is included where conditions permit.  This is not a beginner’s course, so please come ready to work with a zero’d rifle.     

Prerequisites: US Citizen or ITAR approved person, and graduate of Forge CQB Skills Course or other reputable carbine operator course.

Equipment List:

  • Common Sense

  • RDS or optical sight equipped Carbine with 5 magazines (Carbine should be zero’d when you arrive)

  • Carbine magazine pouches

  • Handgun and 3 magazines

  • Tactical holster

  • Handheld and weapon mounted lights

  • IFAK and TQ

  • 700 rounds carbine ammunition (NO GREEN TIP OR AP AMMO IS ALLOWED)

  • 100 rounds handgun ammunition

  • Electronic hearing protection which fit under your helmet

  • Eye protection

  • Water and snack food

  • Weather appropriate clothing

  • Pen and notebook (you will be taking notes)

Low light Skills

The Forge Tactical Low Light Skills Course is a 16 hour square range session focused on developing handgun and carbine skills needed in low illumination situations.  Topics covered in this course include flashlight performance, weapon setup, the science of visible illumination, controlling illumination to advantage, rapid low light engagements between 3 and 50 meters with both primary and secondary weapon systems, fundamental weapon manipulation and combat marksmanship in a low visibility environment, carbine and handgun weapon integration (transitions and retention), rapid engagement from ready positions, varying distance engagements in low light, emergency engagements from positions of disadvantage, and low light shooting standards.  This is not a beginner’s course, so please come ready to work with a zero’d rifle.   

This is a reverse schedule course, so please prepare your sleep schedule accordingly.  

Prerequisites: US Citizen or ITAR approved person, and graduate of Forge CQB Skills Course or other reputable carbine operator course.

Equipment List:

  • Common Sense

  • Carbine with 5 magazines (Carbine should be zero’d when you arrive)

  • Carbine magazine pouches

  • Handgun and 3 magazines

  • Tactical holster

  • Handheld and weapon mounted lights

  • IFAK and TQ

  • 800 rounds carbine ammunition (NO GREEN TIP OR AP AMMO IS ALLOWED)

  • 300 rounds handgun ammunition

  • Electronic hearing protection which fit under your helmet

  • Eye protection

  • Water and snack food

  • Weather appropriate clothing

  • Pen and notebook (you will be taking notes)

Sniper Overwatch Skill Builder  

Sniper Overwatch Skill Builder is a two-day, 16-hour course, aimed at developing the skills necessary for the precision shooter to succeed from positions other than prone. Different than Sniper Overwatch Course—which is limited exclusively to attendance by LE and Military snipers—it is an open enrollment program of instruction, permitting the civilian student to learn many of the same techniques which are applicable to hunting and other applications where the prone position is not available to the shooter.  

Emphasis is on best methods utilized to achieve accurate fire with precision weapon systems from 200 to 25 yards. Use of slings, tripods, expedient rests, vehicles, and urban features are taught. With the exception of sniper/assaulter team integration and procedures relevant to the LE and Military sniper, the same fundamental skills as taught in Sniper Overwatch are covered.  

For the SWAT sniper preparing for Forge SWAT Sniper Overwatch or other advanced sniper courses, this is the training to develop the skills necessary to succeed in those courses as well as in actual deployment.    

Prerequisites: Basic precision rifle course, Basic SWAT Sniper, or Military Sniper School.  

Equipment List:

  • Precision weapon system capable of 1 MOA or better. This is not a DMR course.

  • Confirmed 100 yard zero. Know your dope from 200 to 25 yards in 25 yard increments as appropriate for a sniper. We will not be collecting your data for the first time in the course.

  • 200 rounds of precision ammunition, minimum. No Armor Piercing.

  • Gear to include, sling, bipod, tripod and saddle, rear bag, day pack, and all basic sniper gear. There will be no loaner equipment. If you need equipment recommendations, we are happy to provide them. For a tripod, it starts and ends with the Shadow Tech/HOG Saddle 0311 tripod.

  • Electronic ear protection is mandatory at all Forge courses.

  • Eye protection, clothing appropriate for all weather conditions

  • Hydration and snacks. Bring your noon meals to the range.

  • Pen and notebook for copious note taking.